There are many libraries out there that aims to help developers easily create and use SQLite databases. Unfortunately developers still have to get bogged down in simple tasks such as writing table definitions and SQL queries. SwiftyDB automatically handles everything you don't want to spend your time doing.
Content
Features
Usage
Access the database
Synchronous access
Add or update data
Retrieve data
Retrieve objects
Delete data
Aynchronous access
Add or update data
Retrieve data
Retrieve objects
Delete data
Result format
Handling results
Handling values
Handling errors
Filter results
Simple filters
Complex filters
Defining your classes
Primary keys
Ignoring properties
How to retrieve objects
Installation
License
Features
- [x] Creates and updates databases, tables, and records automatically
- [x] Store any native Swift type
- [x] Supports optional types
- [x] Simple equality-based filtering
- [x] Thread safe database operations
- [x] Supports asynchronous database access
- [x] 100% documented
- [x] Complex filtering
- [ ] Store nested objects
- [ ] Store collections
Usage
Almost pure plug and play. All you have to do is create an instance of SwiftyDB, and everything will be handled automagically behind the scenes
Access the database
Tell SwiftyDB what you want to call your database, and you are ready to go. If a database with the provided name does not exist, it will be created.
let database = SwiftyDB(databaseName: "dogtopia")
Synchronous access
Add or update a record
database.addObject(dog, update: true)
database.addObjects(dogs, update: true)
Retrieve data
Retrieve data with datatypes matching those of the type's properties
/* Array of dictionaries representing `Dog` objects from the database */
database.dataForType(Dog.self)
database.dataForType(Dog.self, matchingFilters: ["id": 1])
Dog data example
[
"id": 1, // As an Int
"name": "Ghost", // As a String
"owner": "John Snow", // As a String
"birth": August 6, 1996 // As an NSDate
]
Retrieve objects
Retrieve objects with data from the database
database.objectsForType(Dog.self)
database.objectsForType(Dog.self, matchingFilters: ["id": 1])
In order to retrieve objects, Swift currently imposes some restictions on your classes
Delete records
database.deleteObjectsForType(Dog.self)
database.deleteObjectsForType(Dog.self, matchingFilters: ["name": "Max"])
Asynchronous access
Add or update a record
database.asyncAddObject(dog) { (result) -> Void in
if let error = result.error {
// Handle error
}
}
Retrieve data
Retrieve data with datatypes matching those of the type's properties
database.asyncDataForType(Dog.self) { (result) -> Void in
if let data = result.value {
// Process data
}
}
Retrieve objects
Retrieve data with datatypes matching those of the type's properties
database.asyncObjectsForType(Dog.self) { (result) -> Void in
if let objects = result.value {
// Handle objects
}
}
In order to retrieve objects, Swift currently imposes some restictions on your classes
Delete records
database.asyncDeleteObjectsForType(Dog.self) { (result) -> Void in
if let error = result.error {
// Handle error
}
}
Filter results
Filter
objects are used to filter queries. All filters are translated to SQLite before querying the database.
Simple filters
The easiest way to define your filter, is by using a dictionary:
database.objectsForType(Dog.self, matchingFilters: ["name": "Ghost"])
All objects with the name 'Ghost' will be retrieved
Complex filters
For more complex filters, you can instantiate a new Filter
object, and define your filters
let filter = Filter.equal("name", value: "Ghost")
filter.like("owner", pattern: "J_h%")
filter.greaterThan("id", value: 3)
database.objectsForType(Dog.self, matchingFilters: filter)
You can also chain your filters
let filter = Filter.equal("name", value: "Ghost")
.like("owner", pattern: "J_h%")
.greaterThan("id", value: 3)
database.objectsForType(Dog.self, matchingFilters: filter)
See all available filters in the documentation.
Result format
All queries returns the result as a Result
. It will either be a .Success
wrapping data from the query, or an .Error
wrapping the thrown error.
enum Result<A: Any>: BooleanType {
case Success(A)
case Error(ErrorType)
var data: A?
var error: ErrorType?
var isSuccess: Bool
var boolValue: Bool {return isSuccess}
}
Handling results
The implementation of Result
makes it a versatile tool that can (hopefully
Handling values
You can capture the data from a query with the value
property. If an error was thrown, this property will be nil
.
if let object = result.value {
// Process objects
}
Handling errors
You can detect an error like this
if !database.addObject(dog) {
// An error occured
}
or capture it using the error
property like this
if let error = result.error {
// Process objects
}
If you want to, you can even bring your sledgehammer and start cracking some nuts
switch result {
case .Success(let value):
// Process value
case .Error(let error):
// Handle error
}
Defining your classes
Let's use this simple Dog
class as an example
class Dog {
var id: Int?
var name: String?
var owner: String?
var birth: NSDate?
}
All objects must conform to the Storable
protocol.
public protocol Storable {
init()
}
By adding the Storable
protocol and implementing init()
, you are already ready to go.
class Dog: Storable {
var id: Int?
var name: String?
var owner: String?
var birth: NSDate?
required init() {}
}
SwiftyDB supports inheritance. Valid properties from both the class and the superclass will be stored automatically
Primary keys
It is recommended to implement the PrimaryKeys
protocol. The primaryKeys()
method should return a set of property names which uniquely identifies an object.
extension Dog: PrimaryKeys {
class func primaryKeys() -> Set<String> {
return ["id"]
}
}
Ignoring properties
If your class contains properties that you don't want in your database, you can implement the IgnoredProperties
protocol.
extension Dog: IgnoredProperties {
class func ignoredProperties() -> Set<String> {
return ["name"]
}
}
Properties with datatypes that are not part of the
SQLiteValue
protocol, as defined by TinySQLite, will automatically be ignored by SwiftyDB
How to retrieve objects
SwiftyDB can also retrieve complete objects with all properties assigned with data from the database. In order to achieve this, the type must be a subclass of NSObject
, and all property types must be representable in in Objective-C. This is because pure Swift currently does not support dynamic assignment of properties.
Dynamic property types
- [x]
Int
- [x]
UInt
- [x]
Float
- [x]
Double
- [x]
Bool
- [x]
String
/String?
- [x]
NSNumber
/NSNumber?
- [x]
NSString
/NSString?
- [x]
NSDate
/NSDate?
- [x]
NSData
/NSData?
An updated Dog class that can be used to retrieve complete objects from the database:
class Dog: NSObject, Storable {
var id: NSNumber? // Notice that 'Int?' is not supported. Use NSNumber? instead
var name: String?
var owner: String?
var birth: NSDate?
override required init() {
super.init()
}
}
Installation
SwiftyDB is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod "SwiftyDB"
Author
Øyvind Grimnes, oyvindkg@yahoo.com
License
SwiftyDB is available under the MIT license. See the LICENSE file for more info.